Gear Tables
This page presents all the tables covering weapons, armor, and other equipment used by heroes in Dungeons of Olde.
Melee Weapons | ||||||
---|---|---|---|---|---|---|
Weapon | Check Stat |
Skill | Reach (Spaces) |
1h Brawn Min. |
2h Brawn Min. |
Damage |
Shortsword | Brawn | Sword | 0-1 | 6 | 4 | 1d6 |
Broadsword | Brawn | Sword | 1 | 8 | 6 | 1d8 |
Bastard sword | Brawn | Sword | 1 | 10 | 8 | 1d10 |
Greatsword | Brawn | Sword | 1-2 | 12 | 10 | 1d12 |
Baton | Brawn | Mace | 0-1 | 4 | 2 | 1d4 |
Club | Brawn | Mace | 1 | 6 | 4 | 1d6 |
Mace | Brawn | Mace | 1 | 8 | 6 | 1d8 |
Warhammer | Brawn | Mace | 1 | 10 | 8 | 1d10 |
Morningstar | Brawn | Mace | 1-2 | 12 | 10 | 1d12 |
Hatchet | Brawn | Axe | 1 | 4 | 2 | 1d4 |
Battle axe | Brawn | Axe | 1 | 6 | 4 | 1d6 |
Broad axe | Brawn | Axe | 1 | 8 | 6 | 1d8 |
Sparth axe | Brawn | Axe | 1 | 10 | 8 | 1d10 |
Poleaxe | Brawn | Axe | 1-2 | 12 | 10 | 1d12 |
Belt knife | Finesse | Knife | 0-1 | 2 | n/a | 1d3 |
Dagger | Finesse | Knife | 0-1 | 4 | n/a | 1d4 |
Sax (or saex) | Finesse | Knife | 0-1 | 6 | n/a | 1d6 |
Dagger | Finesse | Fencing | 0-1 | 4 | n/a | 1d4 |
Shortsword | Finesse | Fencing | 0-1 | 6 | n/a | 1d6 |
Backsword | Finesse | Fencing | 0-1 | 6 | n/a | 1d6 |
Rapier | Finesse | Fencing | 1-2 | 8 | n/a | 1d8 |
Javelin | Finesse | Spear | 0-1 | 6 | 4 | 1d6 |
Spear | Finesse | Spear | 1-2 | 8 | 6 | 1d8 |
Pike | Finesse | Spear | 1-3 | 10 | 8 | 1d10 |
Ranged Weapons | ||||||
---|---|---|---|---|---|---|
Weapon | Skill | Base Range |
Range Limit |
Hands | Brawn Minimum |
Damage |
Shortbow | Bow | 6 | x8 | 2 | 4 | 1d6 |
Hunting bow | Bow | 8 | x8 | 2 | 6 | 1d8 |
Longbow | Bow | 12 | x8 | 2 | 10 | 1d12 |
Crossbow | Crossbow | 10 | x4 | 2 | 4/8 | 1d8 |
Arbalest | Crossbow | 10 | x4 | 2 | 6/10 | 1d10 |
Sling | Sling | 6 | x4 | 2 | 4 | 1d6 |
Throwing knife | Thrown | 4 | x2 | 1 | 4 | 1d4 |
Throwing axe | Thrown | 4 | x2 | 1 | 6 | 1d6 |
Javelin | Thrown | 8 | x4 | 1 | 6 | 1d6 |
Spear | Thrown | 6 | x4 | 1 | 8 | 1d8 |
Armor | ||||
---|---|---|---|---|
Type | Category | Damage Adj. |
Brawn Min. |
Size (Body) |
Leather | Light | -1 | 5 | 1 |
Gambeson | Light | -2 | 7 | 1 |
Hardened leather | Light | -2 | 6 | 1 |
Scale | Medium | -3 | 9 | 2 |
Chainmail | Medium | -3 | 8 | 2 |
Brigandine | Medium | -4 | 10 | 2 |
Plate-and-mail | Heavy | -5 | 11 | 2 |
Full plate | Heavy | -6 | 12 | 2 |
Shields | |||
---|---|---|---|
Shield Type | Defense Bonus |
Brawn Minimum |
Spellcasting Adjustment |
Buckler | +1 | 6 | -1 |
Roundel | +1 | 6 | -1 |
Targe | +2 | 8 | -2 |
Heater | +2 | 8 | -2 |
Kite | +3 | 10 | -3 |
Pavise | +3 | 11 | -3 |
Tower | +4 | 12 | -4 |
Purchasing Weapons and Armor | ||
---|---|---|
Item | Cost | Size |
Backsword | $25 | 2 |
Bastard sword | $45 | 4 |
Baton | $2 | 1 |
Battle axe | $10 | 2 |
Belt knife | $5 | 1 |
Broad axe | $20 | 3 |
Broadsword | $30 | 3 |
Club | $5 | 2 |
Dagger | $10 | 1 |
Dagger | $10 | 1 |
Greatsword | $75 | 4 |
Hatchet | $5 | 1 |
Javelin | $5 | 2 |
Mace | $15 | 3 |
Morningstar | $40 | 4 |
Pike | $35 | 5 |
Poleaxe | $50 | 4 |
Rapier | $50 | 3 |
Sax (or saex) | $15 | 2 |
Shortsword | $15 | 2 |
Shortsword | $15 | 2 |
Sparth axe | $35 | 4 |
Spear | $20 | 4 |
Warhammer | $25 | 4 |
Purchasing Adventuring Gear | |||
---|---|---|---|
Item | Quantity | Cost | Size |
Arrows | 10 | $1 | 1 |
Backpack (holds items totalling size 5, but counts as 2) | 1 | $3 | 2 |
Bedroll | 1 | $2 | 1 |
Blanket (winter) | 1 | $3 | 2 |
Block and tackle (matching pair of pulleys to double lifting capacity; requires a rope) | 1 | $20 | 1 |
Bolts (crossbow ammunition) | 10 | $2 | 1 |
Candles (lights 5' radius; lasts 1 hour) | 10 | $2 | 1 |
Chain (several times stronger than rope) | 10 feet | $10 | 2 |
Crowbar (treat as a club in melee) | 1 | $3 | 1 |
Flask (holds 1 pint) | 1 | $1 | 1/5 |
Flint and steel | 1 | $1 | 0 |
Grappling hook | 1 | $2 | 1 |
Hammer (single-handed sledge or ball-peen) | 1 | $3 | 1 |
Holy symbol (wooden or ceramic) | 1 | $1 | 0 |
Holy symbol (silver) | 1 | $5 | 0 |
Holy symbol (gold) | 1 | $50 | 0 |
Iron spikes | 3 | $1 | 1/3 |
Ladder | 10 feet | $5 | 5 |
Lantern (lights 30' radius; burns 4 hours on 1 pint of oil) | 1 | $15 | 1 |
Manacles | 1 | $5 | 1 |
Map case (mostly waterproof; holds 10 sheets of parchment) | 1 | $2 | 1 |
Mirror (made of polished steel) | 1 | $5 | 0 |
Oil | 1 pint | $2 | 1/5 |
Parchment | 1 sheet | $1 | 1/10 |
Pick (two-handed; treat as broad axe in melee with -2 to Attack and Damage) | 1 | $5 | 3 |
Pole (wooden; treat as quarterstaff in melee) | 10 feet | $2 | 3 |
Rations | 1 week | $3 | 1 |
Rope (hemp) | 50 feet | $2 | 2 |
Rope (silk) | 50 feet | $10 | 1 |
Sack (holds items totalling up to 3 size) | 1 | $1 | 0 |
Saddle (cost includes bridle, reins, saddle blanket) | 1 | $25 | 4 |
Saddlebag (has 2 pouches, each holding 2 size worth of contents) | 1 | $5 | 2 |
Shovel (treat as mace in melee, with -2 to Attack and Damage) | 1 | $5 | 3 |
Sling shot (found stones; ceramic or lead shot costs $2/20) | 20 | 0 | 1 |
Throwing axes (treat as hatchet in melee) | 3 | $6 | 1 |
Throwing knives (treat as belt knife in melee) | 5 | $5 | 1 |
Torches (lights 30' radius for 2 hours; treat as baton in combat with -1 to Attack and Damage) | 3 | $3 | 1 |
Vial (holds 1/2 pint) | 1 | $3 | 0 |
Waterskin (holds 2 quarts) | 1 | $2 | 1 |